In collaboration with the Victoria University Schools of Architecture and Computer Graphics,
CMIC and DreamFlux, this project researched into the possible applications
and outputs for a real-time dynamic 360-degree video lighting engine within
architecture. Unreal Engine 4, blueprint scripting, video editing,
photogrammetry and virtual reality workflows were all used in the final
project output of a highly immersive architectural visualisation tool.
The DreamFlux + Architecture platform simulates real-time
dynamic lighting within architectural and urban environments for architects
and designers. Through the use of 360-degree video based technology,
the platform is able to simulate real world site lighting conditions
dynamically. This data is then intergrated within a virtual reality
and is done ‘on the fly’. Allowing for a new level of interactive
experiences that seamlessly intergrates digital content with
captured real world conditions. 360-degree video is captured on the proposed site,
and then is overlayed in a virtual reality environment on-top of proposed architecture
models. An easy to use UX platform is then provided to allow for architects, designers
and clients to dynamically change, preview and alter different lighting and site
conditions dynamically; the outcome being a powerful and highly immersive
360-degree video, virtual reality, architecture visualisation—